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Authenticity of the setting

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Authenticity of the setting

Post  Themistocles on Mon Aug 12, 2013 8:11 pm

After playing NWN 2 for about 3/4 of a decade I have played on many different kinds of servers, and there is one thing don't seem all the important on servers, that the NPCs you talk to have a personality, and that you can speak to an NPC who seems to be like a person.

A server that I enjoyed the most was called Sea of Dragons and it had all kinds of interesting NPCs, and it made the server feel much more full with life.
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Themistocles

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Re: Authenticity of the setting

Post  Dust on Mon Aug 12, 2013 8:36 pm

I'm right with you on this, we are looking into ways to have the NPC's contribute to the setting more then just a random scatter in the background. One thing I'm big on is players being able to interact with the world and NPC's are one of the first interactions a player gets when entering for the first time.

Some things I have in mind are merchant stalls with the NPC's calling out their goods, guards giving you a stern look as you walk by. Some others would be NPC's offering jobs, giving rumors and some other things you would witness as a bystander, a guard stopping some other npc for questioning or a slave being whipped for slacking off.

If you have any other ideas of what we can add please shoot them here and we'll see if we can get them in.
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Re: Authenticity of the setting

Post  Themistocles on Mon Aug 12, 2013 8:53 pm

- Merchant caravans some places by the roads.
- NPC adventurers (for hire?).
- Commoners traveling (point a to b escort?).
- Nobles traveling (point a to b escort?).

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Re: Authenticity of the setting

Post  Terpenzi on Tue Aug 13, 2013 6:43 pm

This is a fantastic idea, Themistocles Smile We'll definitely be talking about it, now. If you have any more ideas or suggestions for NPC's that go beyond a DM possessing it, please bring them up here!

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